Planar graphics
HoldTechniques
A graphics method that stores each bitplane separately in memory to form pixel colors.
Why it's here
Placed in Hold: 1 article(s) of evidence from 1 source(s), led by research-stage coverage, with 1 in the last 30 days. Confidence 24%. Low accumulated evidence, so it defaults conservatively pending more signal.
Evidence (1)
- 2Hacker News·9/25/2026researchA Primer on Amiga Screens
This article explains the Amiga concept of screens, where programs can open multiple display areas with different resolutions and color depths. It also describes how the original Amiga graphics hardware used indexed palettes and planar bitplanes to represent colors, with notes on OCS, ECS, and AGA limitations and upgrades.